Guide ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games

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Spencer, Scott - John Wiley & Sons

Used - Like New. Great shape- pages are unmarked and sharp. Disc Included.

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Paperback Used - Like New Ships fast! Sybex, Indianapolis, Ind. Zero in on the most cutting-edge trend in creature design for film and games: ZBrush!

ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Ships with Tracking Number!


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Concept Design Games

Bookseller Completion Rate This reflects the percentage of orders the seller has received and filled. The book makes full use of ZBrush as a sculpting and painting tool and Photoshop as a painting and finishing tool to create professional- level creature concept design images.

Thug creature, Zbrush timelapse

As concept design has gone digital, there has been a natural progression from 2D to 3D. Tight timelines from concept to market have made it imperative for artists to get their film and game design creatures, characters, and environments into a 3D format ASAP, so executives can green-light a project from the concept stage all the way to after-market toys.

Creative directors and technical leads want to see concept art in full 3D detail. Artists have turned to ZBrush to "sketch" their creatures, characters, and game models in 3D. ZBrush Creature Design is written for digital designers, illustrators, and painters who want to embrace the new trend in film and game design where scripted characters are brought to life in ZBrush as digital maquettes then further refined as finished designs in Photoshop, allowing the artist to sculpt and paint directly into the piece rather than have to learn many complex rendering techniques to create hyperealistic images.

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen.